Demetrescu, Stefan Gabriel (1980) A VLSI Based Real-Time Hidden Surface Elimination Display System. Computer Science Technical Reports, 1980.4090. California Institute of Technology . (Unpublished) https://resolver.caltech.edu/CaltechCSTR:1980.4090-tr-80
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Abstract
This thesis describes a novel approach to the problem of generating dynamic TV raster displays for real-time simulation (such as for visual flight simulation). In particular, the most time consuming part of generating such displays, the hidden surface elimination, is performed using many identical custom VLSI processors. Each processor is assigned a surface and for each pixel, all processors compete to decide which object is visible. It is found that this approach leads to a practical system which is conceptually and practically simple, expandable, and reliable.
Item Type: | Report or Paper (Technical Report) | ||||||
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Group: | Computer Science Technical Reports | ||||||
Series Name: | Computer Science Technical Reports | ||||||
Issue or Number: | 1980.4090 | ||||||
DOI: | 10.7907/Z9GF0RGD | ||||||
Record Number: | CaltechCSTR:1980.4090-tr-80 | ||||||
Persistent URL: | https://resolver.caltech.edu/CaltechCSTR:1980.4090-tr-80 | ||||||
Usage Policy: | You are granted permission for individual, educational, research and non-commercial reproduction, distribution, display and performance of this work in any format. | ||||||
ID Code: | 26894 | ||||||
Collection: | CaltechCSTR | ||||||
Deposited By: | Imported from CaltechCSTR | ||||||
Deposited On: | 29 Jun 2001 | ||||||
Last Modified: | 03 Oct 2019 03:18 |
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