Barzel, Ronen and Barr, Alan H. (1988) A modeling system based on dynamic constraints. ACM SIGGRAPH Computer Graphics, 22 (4). pp. 179-188. ISSN 0097-8930. doi:10.1145/378456.378509. https://resolver.caltech.edu/CaltechAUTHORS:20160504-113236294
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Abstract
We present "dynamic constraints," a physically-based technique for constraint-based control of computer graphics models. Using dynamic constraints, we build objects by specifying geometric constraints; the models assemble themselves as the elements move to satisfy the constraints. The individual elements are rigid bodies which act in accordance with the rules of physics, and can thus exhibit physically realistic behavior. To implement the constraints, a set of "constraint forces" is found, which causes the bodies to act in accordance with the constraints; finding these "constraint forces" is an inverse dynamics problem.
Item Type: | Article | |||||||||
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Additional Information: | © 1988 ACM. | |||||||||
Subject Keywords: | Modeling, Dynamics, Constraints, Simulation | |||||||||
Issue or Number: | 4 | |||||||||
Classification Code: | 1.3.5--Computationai Geometry and Object Modeling; 1.3.7--Three-Dimensional Graphics and l~ealism | |||||||||
DOI: | 10.1145/378456.378509 | |||||||||
Record Number: | CaltechAUTHORS:20160504-113236294 | |||||||||
Persistent URL: | https://resolver.caltech.edu/CaltechAUTHORS:20160504-113236294 | |||||||||
Usage Policy: | No commercial reproduction, distribution, display or performance rights in this work are provided. | |||||||||
ID Code: | 66659 | |||||||||
Collection: | CaltechAUTHORS | |||||||||
Deposited By: | Kristin Buxton | |||||||||
Deposited On: | 17 May 2016 16:52 | |||||||||
Last Modified: | 11 Nov 2021 00:01 |
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