Fisher, Matthew and Springborn, Boris and Bobenko, Alexander I. and Schröder, Peter (2006) An algorithm for the construction of intrinsic Delaunay triangulations with applications to digital geometry processing. In: SIGGRAPH '06 ACM SIGGRAPH 2006 Courses. ACM , New York, NY, pp. 69-74. ISBN 1-59593-364-6. https://resolver.caltech.edu/CaltechAUTHORS:20161019-160617640
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Abstract
The discrete Laplace-Beltrami operator plays a prominent role in many Digital Geometry Processing applications ranging from denoising to parameterization, editing, and physical simulation. The standard discretization uses the cotangents of the angles in the immersed mesh which leads to a variety of numerical problems. We advocate use of the intrinsic Laplace-Beltrami operator. It satisfies a local maximum principle, guaranteeing, e.g., that no flipped triangles can occur in parameterizations. It also leads to better conditioned linear systems. The intrinsic Laplace-Beltrami operator is based on an intrinsic Delaunay triangulation of the surface. We give an incremental algorithm to construct such triangulations together with an overlay structure which captures the relationship between the extrinsic and intrinsic triangulations. Using a variety of example meshes we demonstrate the numerical benefits of the intrinsic Laplace-Beltrami operator.
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Additional Information: | © 2006 ACM. This work was supported in part by NSF (CCF-0528101), DFG Research Center MATHEON “Mathematics for Key Technologies”, DOE (W-7405-ENG-48/B341492), the Caltech Center for Mathematics of Information, nVidia, Alias, and Pixar. Special thanks to Mathieu Desbrun, Yiying Tong, Liliya Kharevych, Herbert Edelsbrunner, and Cici Koenig. | ||||||||||||||||
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DOI: | 10.1145/1185657.1185668 | ||||||||||||||||
Record Number: | CaltechAUTHORS:20161019-160617640 | ||||||||||||||||
Persistent URL: | https://resolver.caltech.edu/CaltechAUTHORS:20161019-160617640 | ||||||||||||||||
Official Citation: | Matthew Fisher, Boris Springborn, Alexander I. Bobenko, and Peter Schroder. 2006. An algorithm for the construction of intrinsic delaunay triangulations with applications to digital geometry processing. In ACM SIGGRAPH 2006 Courses (SIGGRAPH '06). ACM, New York, NY, USA, 69-74. DOI=http://dx.doi.org/10.1145/1185657.1185668 | ||||||||||||||||
Usage Policy: | No commercial reproduction, distribution, display or performance rights in this work are provided. | ||||||||||||||||
ID Code: | 71303 | ||||||||||||||||
Collection: | CaltechAUTHORS | ||||||||||||||||
Deposited By: | INVALID USER | ||||||||||||||||
Deposited On: | 20 Oct 2016 01:34 | ||||||||||||||||
Last Modified: | 11 Nov 2021 04:43 |
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