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Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics

Shi, Xiaohan and Zhou, Kun and Tong, Yiying and Desbrun, Mathieu and Bao, Hujun and Guo, Baining (2007) Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. In: SIGGRAPH '07 ACM SIGGRAPH 2007 papers. ACM , New York, NY, Art. No. 81. https://resolver.caltech.edu/CaltechAUTHORS:20161219-153349711

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Abstract

We present mesh puppetry, a variational framework for detail-preserving mesh manipulation through a set of high-level, intuitive, and interactive design tools. Our approach builds upon traditional rigging by optimizing skeleton position and vertex weights in an integrated manner. New poses and animations are created by specifying a few desired constraints on vertex positions, balance of the character, length and rigidity preservation, joint limits, and/or self-collision avoidance. Our algorithm then adjusts the skeleton and solves for the deformed mesh simultaneously through a novel cascading optimization procedure, allowing realtime manipulation of meshes with 50K+ vertices for fast design of pleasing and realistic poses. We demonstrate the potential of our framework through an interactive deformation platform and various applications such as deformation transfer and motion retargeting.


Item Type:Book Section
Related URLs:
URLURL TypeDescription
http://dx.doi.org/10.1145/1275808.1276479DOIArticle
http://dl.acm.org/citation.cfm?doid=1275808.1276479PublisherArticle
ORCID:
AuthorORCID
Desbrun, Mathieu0000-0003-3424-6079
Additional Information:© 2007 ACM. We would like to thank the reviewers for their valuable comments, and Shichao Hu and Bennett Wilburn for their help during demo and video production. Xiaohan Shi and Hujun Bao were partially supported by the 973 Program of China (No. 2202CB312100) and the Cultivation Fund of the Key Scientific and Technical Innovation Project, Ministry of Education of China (No. 705027). Additional funding include NSF (CAREER CCR-0133983 and ITR DMS-0453145), DOE (DE-FG02-04ER25657), Pixar Animation Studios, and the Okawa Foundation.
Funders:
Funding AgencyGrant Number
973 Program of China2202CB312100
Ministry of Education (China)705027
NSFCCR-0133983
NSFITR DMS-0453145
Department of Energy (DOE)DE-FG02-04ER25657
Pixar Animation StudiosUNSPECIFIED
Okawa FoundationUNSPECIFIED
Subject Keywords:Mesh deformation, nonlinear optimization, inverse kinematics, geometry processing
DOI:10.1145/1275808.1276479
Record Number:CaltechAUTHORS:20161219-153349711
Persistent URL:https://resolver.caltech.edu/CaltechAUTHORS:20161219-153349711
Official Citation:Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, and Baining Guo. 2007. Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. In ACM SIGGRAPH 2007 papers (SIGGRAPH '07). ACM, New York, NY, USA, , Article 81 . DOI=http://dx.doi.org/10.1145/1275808.1276479
Usage Policy:No commercial reproduction, distribution, display or performance rights in this work are provided.
ID Code:72945
Collection:CaltechAUTHORS
Deposited By: Kristin Buxton
Deposited On:20 Dec 2016 00:16
Last Modified:11 Nov 2021 05:09

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