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A rectangular area filling display system architecture

Whelan, Daniel S. (1982) A rectangular area filling display system architecture. ACM SIGGRAPH Computer Graphics, 16 (3). pp. 147-153. ISSN 0097-8930. doi:10.1145/965145.801274.

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A display system architecture which has rectangular area filling as its primitive operation is presented. It is shown that lines can be drawn significantly faster with this architecture than with a pixel display system. The rendition of filled boxes is also faster showing an O(n^2) speed improvement. Furthermore filled polygons can be rendered with an O(n) speed improvement. The design and implementation of this rectangular area filling architecture are discussed and refined. A custom VLSI integrated circuit is currently being designed to implement this rectangular area filling architecture and at the same time reduce the display memory system video refresh bandwidth requirements.

Item Type:Article
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Additional Information:© 1982 ACM. The author would like thank Jim Kajiya and Carver Mead for their many helpful discussions. In addition, he would also like to acknowledge conversations with Henry Fuchs. This research was sponsored by the Defense Advanced Research Project Agency, ARPA Order number 3771, and monitored by the Office of Naval Research under contract number N00014-79-C-0597.
Funding AgencyGrant Number
Defense Advanced Research Project Agency (DARPA)3771
Office of Naval Research (ONR)N00014-79-C-0597
Issue or Number:3
Record Number:CaltechAUTHORS:20170105-110110486
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Usage Policy:No commercial reproduction, distribution, display or performance rights in this work are provided.
ID Code:73264
Deposited On:05 Jan 2017 20:09
Last Modified:11 Nov 2021 05:13

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