Ostrev, Dimiter and Vidick, Thomas (2018) Entanglement of approximate quantum strategies in XOR games. Quantum Information and Computation, 18 (7-8). pp. 617-631. ISSN 1533-7146. https://resolver.caltech.edu/CaltechAUTHORS:20180926-101512002
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Abstract
We show that for any ε > 0 there is an XOR game G = G(ε) with Θ(ε^(−1/5)) inputs for one player and Θ(ε^(−2/5)) inputs for the other player such that Ω(ε^(−1/5)) ebits are required for any strategy achieving bias that is at least a multiplicative factor (1−ε) from optimal. This gives an exponential improvement in both the number of inputs or outputs and the noise tolerance of any previously-known self-test for highly entangled states. Up to the exponent −1/5 the scaling of our bound with ε is tight: for any XOR game there is an ε-optimal strategy using ⌈ε^(−1)⌉ ebits, irrespective of the number of questions in the game.
Item Type: | Article | ||||||||||
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Additional Information: | © 2018 Rinton Press. Research supported by NSF CAREER Grant CCF-1553477 and the IQIM, an NSF Physics Frontiers Center (NFS Grant PHY-1125565) with support of the Gordon and Betty Moore Foundation (GBMF-12500028). | ||||||||||
Group: | UNSPECIFIED, Institute for Quantum Information and Matter | ||||||||||
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Issue or Number: | 7-8 | ||||||||||
Record Number: | CaltechAUTHORS:20180926-101512002 | ||||||||||
Persistent URL: | https://resolver.caltech.edu/CaltechAUTHORS:20180926-101512002 | ||||||||||
Usage Policy: | No commercial reproduction, distribution, display or performance rights in this work are provided. | ||||||||||
ID Code: | 89955 | ||||||||||
Collection: | CaltechAUTHORS | ||||||||||
Deposited By: | Tony Diaz | ||||||||||
Deposited On: | 26 Sep 2018 17:27 | ||||||||||
Last Modified: | 04 Jun 2020 10:14 |
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