Published December 2017 | Version Published + Accepted Version + Submitted
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Decomposing GR(1) Games with Singleton Liveness Guarantees for Efficient Synthesis

Abstract

Temporal logic based synthesis approaches are often used to find trajectories that are correct-by-construction for systems with complex behavior. However, the scalability of such approaches is of concern and at times a bottleneck when transitioning from theory to practice. In this paper, we identify a class of problems in the GR(1) fragment of linear-time temporal logic (LTL) where the synthesis problem allows for a decomposition that enables easy parallelization. This decomposition also reduces the alternation depth, resulting in more efficient synthesis. A multi-agent robot gridworld example with coordination tasks is presented to demonstrate the application of the developed ideas and also to perform empirical analysis for benchmarking the decomposition-based synthesis approach.

Additional Information

© 2017 IEEE. The authors would like to thank Scott C. Livingston and Tung M. Phan for helpful input. This work was supported by STARnet, a Semiconductor Research Corporation program, sponsored by MARCO and DARPA.

Attached Files

Published - 08263775.pdf

Accepted Version - 1709.07094.pdf

Submitted - singleton.pdf

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Additional details

Identifiers

Eprint ID
81642
Resolver ID
CaltechAUTHORS:20170920-152025463

Related works

Funding

Microelectronics Advanced Research Corporation (MARCO)
Defense Advanced Research Projects Agency (DARPA)

Dates

Created
2017-09-20
Created from EPrint's datestamp field
Updated
2021-11-15
Created from EPrint's last_modified field

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Caltech groups
Control and Dynamical Systems Technical Reports