Routing without regret: on convergence to Nash equilibria of regret-minimizing algorithms in routing games
- Creators
- Blum, Avrim
- Even-Dar, Eyal
- Ligett, Katrina
Abstract
There has been substantial work developing simple, efficient no-regret algorithms for a wide class of repeated decision-making problems including online routing. These are adaptive strategies an individual can use that give strong guarantees on performance even in adversarially-changing environments. There has also been substantial work on analyzing properties of Nash equilibria in routing games. In this paper, we consider the question: if each player in a routing game uses a no-regret strategy, will behavior converge to a Nash equilibrium? In general games the answer to this question is known to be no in a strong sense, but routing games have substantially more structure.In this paper we show that in the Wardrop setting of multicommodity flow and infinitesimal agents, behavior will approach Nash equilibrium (formally, on most days, the cost of the flow will be close to the cost of the cheapest paths possible given that flow) at a rate that depends polynomially on the players' regret bounds and the maximum slope of any latency function. We also show that price-of-anarchy results may be applied to these approximate equilibria, and also consider the finite-size (non-infinitesimal) load-balancing model of Azar [2].
Additional Information
© 2006 ACM. Supported in part by the National Science Foundation under grants IIS-0121678, CCR-0122581, and CCF-0514922. Supported in part by an AT&T Labs Graduate Fellowship.Additional details
- Eprint ID
- 92218
- DOI
- 10.1145/1146381.1146392
- Resolver ID
- CaltechAUTHORS:20190111-133629898
- IIS-0121678
- NSF
- CCR-0122581
- NSF
- CCF-0514922
- NSF
- AT&T
- Created
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2019-01-12Created from EPrint's datestamp field
- Updated
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2021-11-16Created from EPrint's last_modified field