Published March 2003 | Version Submitted
Working Paper Open

Allocation Rules for Network Games

Abstract

Previous allocation rules for network games, such as the Myerson Value, implicitly or explicitly take the network structure as fixed. In many situations, however, the network structure can be altered by players. This means that the value of alternative network structures (not just sub-networks) can and should influence the allocation of value among players on any given network structure. I present a family of allocation rules that incorporate information about alternative network structures when allocating value.

Additional Information

I thank Jernej Copic, Sergio Currarini, and Gabrielle Demange for helpful discussions and comments on earlier drafts. Financial support from the Lee Center for Advanced Networking is gratefully acknowledged. Published as Jackson, M.O. (2005). Allocation rules for network games. Games and Economic Behavior, 51(1), 128-154.

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Identifiers

Eprint ID
79723
Resolver ID
CaltechAUTHORS:20170801-162757854

Funding

Caltech Lee Center for Advanced Networking

Dates

Created
2017-08-02
Created from EPrint's datestamp field
Updated
2019-10-03
Created from EPrint's last_modified field

Caltech Custom Metadata

Caltech groups
Social Science Working Papers
Series Name
Social Science Working Paper
Series Volume or Issue Number
1160