Cognitive Hierarchies in Extensive Form Games
- Creators
- Lin, Po-Hsuan
- Palfrey, Thomas R.
Abstract
The cognitive hierarchy (CH) approach posits that players in a game are heterogeneous with respect to levels of strategic sophistication. A level-k player believes all other players in the game have lower levels of sophistication distributed from 0 to k-1, and these beliefs correspond to the truncated distribution of a "true" distribution of levels. We extend the CH framework to extensive form games, where these initial beliefs over lower levels are updated as the history of play in the game unfolds, providing information to players about other players' levels of sophistication. For a class of centipede games with a linearly increasing pie, we fully characterize the dynamic CH solution and show that it leads to the game terminating earlier than in the static CH solution for the centipede game in reduced normal form.
Additional Information
We thank Colin F. Camerer, Jean-Laurent Rosenthal, Joseph Tao-yi Wang and audiences at the 2021 ESA North American Conference and the 2022 SAET Conference for their valuable comments.Attached Files
Updated - sswp1460_updated_081022.pdf
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Additional details
- Alternative title
- Cognitive hierarchies for games in extensive form
- Eprint ID
- 113326
- Resolver ID
- CaltechAUTHORS:20220207-233838741
- Created
-
2022-02-08Created from EPrint's datestamp field
- Updated
-
2022-08-15Created from EPrint's last_modified field
- Caltech groups
- Social Science Working Papers
- Series Name
- Social Science Working Paper
- Series Volume or Issue Number
- 1460